SAITO: Inception. Is it possible?
ARTHUR: Of course not.
SAITO: If you can steal an idea from someone's mind, why can't you plant one there instead?
ARTHUR: Okay, here's planting an idea: I say to you, "Don't think about elephants." What are you thinking about?
ARTHUR: Right. But it's not your idea because you know I gave it to you.
SAITO: You could plant it subconsciously-
ARTHUR: The subject's mind can always trace the genesis of the idea. True inspiration is impossible to fake.
COBB: No, it isn't.
SAITO: Can you do it?
COBB: I won't do it.
COBB: How complex is the idea?
SAITO: Simple enough.
COBB: No idea's simple when you have to plant it in someone else's mind.
SAITO: My main competitor is an old man in poor health. His son will soon inherit control of the corporation. I need him to decide to break up his father's empire. Against his own self-interest.
ARTHUR: Cobb, we should walk away from this.
COBB: If I were to do it. If I could do it... how do I know you can deliver?
SAITO: You don't. But I can. So do you want to take a leap of faith, or become an old man, filled with regret, waiting to die alone? Assemble your team, Mr. Cobb. And choose your people more wisely.
MILES: My God. You're here to corrupt one of my brightest and best.
COBB: If you have someone good enough, you have to let them decide for themselves. You know what I'm offering -
COBB: No, not just money: the chance to build cathedrals, entire cities - things that have never existed, things that couldn't exist in the real world...
MILES: Everybody dreams, Cobb. Architects are supposed to make those dreams real.
COBB: That's not what you used to say. You told me that in the real world I'd be building attic conversions and gas stations. You said that if I mastered the dream-share I'd have
a whole new way of creating and showing people my creations. You told me it would free me.
MILES: And I'm sorry. I was wrong.
COBB: No, you weren't. Your vision was a vision of pure creativity. It's where we took it that was wrong.
MILES: And now you want me to let someone else follow you into fantasy.
COBB: They won't actually come on the job, they'll just design the levels and teach them to the dreamers.
MILES: Design them yourself.
COBB: Mal won't let me.
MILES: If you have a few moments, Mr. Cobb has a job offer to discuss with you.
ARIADNE: A work placement?
COBB: Not exactly.
ARIADNE: Aren't you going to tell me anything?
COBB: Before I describe the job, I have to know you could do it.
COBB: It's not, strictly speaking, legal. You have two minutes to draw a maze that takes me one minute to solve.